render buf was too big
It was misdeclared as a array of pointers (uint8_t*[]) and there where too many elements (64 * 1024) instead of (64 * 1024 - 1).
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It was misdeclared as a array of pointers (uint8_t*[]) and there where too many elements (64 * 1024) instead of (64 * 1024 - 1).