Commit 4ab333e8 authored by Marcin Siodelski's avatar Marcin Siodelski
Browse files

[2977] Implemented unit test checking DNS Update send and receive.

parent a5014970
......@@ -18,6 +18,9 @@
#include <asiodns/logger.h>
#include <dns/rcode.h>
#include <dns/rrclass.h>
#include <asio/ip/udp.hpp>
#include <asio/socket_base.hpp>
#include <boost/bind.hpp>
#include <boost/scoped_ptr.hpp>
#include <gtest/gtest.h>
......@@ -29,11 +32,15 @@ using namespace isc::d2;
using namespace isc;
using namespace isc::dns;
using namespace isc::util;
using namespace asio;
using namespace asio::ip;
namespace {
const char* TEST_ADDRESS = "";
const uint16_t TEST_PORT = 5301;
const size_t MAX_SIZE = 1024;
// @brief Test Fixture class.
......@@ -48,6 +55,7 @@ public:
IOService service_;
D2UpdateMessagePtr response_;
IOFetch::Result result_;
uint8_t receive_buffer_[MAX_SIZE];
// @brief Constructor.
......@@ -82,6 +90,40 @@ public:
// @brief Handler invoked when test request is received.
// This callback handler is installed when performing async read on a
// socket to emulate reception of the DNS Update request by a server.
// As a result, this handler will send an appropriate DNS Update response
// message back to the address from which the request has come.
// @param socket A pointer to a socket used to receive a query and send a
// response.
// @param remote A pointer to an object which specifies the host (address
// and port) from which a request has come.
// @param receive_length A length (in bytes) of the received data.
void udpReceiveHandler(udp::socket* socket, udp::endpoint* remote,
size_t receive_length) {
// The easiest way to create a response message is to copy the entire
// request.
OutputBuffer response_buf(receive_length);
response_buf.writeData(receive_buffer_, receive_length);
// What must be different between a request and response is the QR
// flag bit. This bit differentiates both types of messages. We have
// to set this bit to 1. Note that the 3rd byte of the message header
// comprises this bit in the front followed by the message code and
// reserved zeros. Therefore, this byte comprises:
// 10101000,
// where a leading bit is a QR flag. The hexadecimal value is 0xA8.
// Write it at message offset 2.
response_buf.writeUint8At(0xA8, 2);
// A response message is now ready to send. Send it!
// This test verifies that when invalid response placeholder object is
// passed to a constructor, constructor throws the appropriate exception.
// It also verifies that the constructor will not throw if the supplied
......@@ -107,9 +149,8 @@ public:
// scope.
boost::scoped_ptr<DNSClient> dns_client;
// Constructor may throw if the response placehoder is NULL.
EXPECT_NO_THROW(dns_client.reset(new DNSClient(response_, this)));
ASSERT_NO_THROW(dns_client.reset(new DNSClient(response_, this)));
IOService io_service;
// Set the response wait time to 0 so as our test is not hanging. This
// should cause instant timeout.
const int timeout = 0;
......@@ -128,6 +169,75 @@ public:
// value of result_ with the TIME_OUT error code.
EXPECT_EQ(IOFetch::TIME_OUT, result_);
// This test verifies that DNSClient can send DNS Update and receive a
// corresponding response from a server.
void runSendReceiveTest() {
// Create a request DNS Update message.
D2UpdateMessage message(D2UpdateMessage::OUTBOUND);
ASSERT_NO_THROW(message.setZone(Name(""), RRClass::IN()));
// Create an instance of the DNSClient. Constructor may throw an
// exception, so we guard it with EXPECT_NO_THROW.
boost::scoped_ptr<DNSClient> dns_client;
EXPECT_NO_THROW(dns_client.reset(new DNSClient(response_, this)));
// In order to perform the full test, when the client sends the request
// and receives a response from the server, we have to emulate the
// server's response in the test. A request will be sent via loopback
// interface to and known test port. Response must be sent
// to and a source port which has been used to send the
// request. A new socket is created, specifically to handle sending
// responses. The reuse address option is set so as both sockets can
// use the same address. This new socket is bound to the test address
// and port, where requests will be sent.
udp::socket udp_socket(service_.get_io_service(), asio::ip::udp::v4());
// Once socket is created, we can post an IO request to receive some
// a packet from this socket. This is asynchronous operation and
// nothing is received until another IO request to send a query is
// posted and the run() is invoked on this IO. A callback function is
// attached to this asynchronous read. This callback function requires
// that a socket object used to receive the request is passed to it,
// because the same socket will be used by the callback function to send
// a response. Also, the remote object is passed to the callback,
// because it holds a source address and port where request originated.
// Callback function will send a response to this address and port.
// The last parameter holds a length of the received request. It is
// required to construct a response.
udp::endpoint remote;
this, &udp_socket, &remote, _2));
// The socket is now ready to receive the data. Let's post some request
// message then.
const int timeout = 5;
dns_client->doUpdate(service_, IOAddress(TEST_ADDRESS), TEST_PORT,
message, timeout);
// Kick of the message exchange by actually running the scheduled
// "send" and "receive" operations.;
// We should have received a response.
EXPECT_EQ(IOFetch::SUCCESS, result_);
EXPECT_EQ(D2UpdateMessage::RESPONSE, response_->getQRFlag());
ASSERT_EQ(1, response_->getRRCount(D2UpdateMessage::SECTION_ZONE));
D2ZonePtr zone = response_->getZone();
EXPECT_EQ("", zone->getName().toText());
EXPECT_EQ(RRClass::IN().getCode(), zone->getClass().getCode());
TEST_F(DNSClientTest, constructor) {
......@@ -138,4 +248,8 @@ TEST_F(DNSClientTest, timeout) {
TEST_F(DNSClientTest, sendReceive) {
} // End of anonymous namespace
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