Commit ccc2fb76 authored by Michal 'vorner' Vaner's avatar Michal 'vorner' Vaner
Browse files

[1599] Comment some members

parent 69360a12
...@@ -109,19 +109,43 @@ public: ...@@ -109,19 +109,43 @@ public:
isc_throw(Unexpected, "SyncUDPServer can't be cloned."); isc_throw(Unexpected, "SyncUDPServer can't be cloned.");
} }
private: private:
// Internal state & buffers. We don't use the PIMPL idiom, as this class
// isn't usually used directly anyway.
// Maximum size of incoming UDP packet
static const size_t MAX_LENGTH = 4096; static const size_t MAX_LENGTH = 4096;
// Buffer for incoming data
uint8_t data_[MAX_LENGTH]; uint8_t data_[MAX_LENGTH];
// The buffer to render the output to and send it.
// If it was OK to have just a buffer, not the wrapper class,
// we could reuse the data_
isc::util::OutputBufferPtr output_buffer_; isc::util::OutputBufferPtr output_buffer_;
// Objects to hold the query message and the answer
isc::dns::MessagePtr query_, answer_; isc::dns::MessagePtr query_, answer_;
// The socket used for the communication
std::auto_ptr<asio::ip::udp::socket> socket_; std::auto_ptr<asio::ip::udp::socket> socket_;
// The event loop we use
asio::io_service& io_; asio::io_service& io_;
// Place the socket puts the sender of a packet when it is received
asio::ip::udp::endpoint sender_; asio::ip::udp::endpoint sender_;
// Callbacks
const asiolink::SimpleCallback* checkin_callback_; const asiolink::SimpleCallback* checkin_callback_;
const DNSLookup* lookup_callback_; const DNSLookup* lookup_callback_;
const DNSAnswer* answer_callback_; const DNSAnswer* answer_callback_;
bool resume_called_, done_, stopped_; // Answers from the lookup callback (not sent directly, but signalled
// through resume()
bool resume_called_, done_;
// This turns true when the server stops. Allows for not sending the
// answer after we closed the socket.
bool stopped_;
// Auxiliary functions
// Schedule next read on the socket. Just a wrapper around
// socket_->async_read_from with the correct parameters.
void scheduleRead(); void scheduleRead();
// Callback from the socket's read call (called when there's an error or
// when a new packet comes).
void handleRead(const asio::error_code& ec, const size_t length); void handleRead(const asio::error_code& ec, const size_t length);
}; };
......
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