// Copyright (C) 2012 Internet Systems Consortium, Inc. ("ISC") // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR // PERFORMANCE OF THIS SOFTWARE. #ifndef B10_THREAD_LOCK_H #define B10_THREAD_LOCK_H #include #include // for NULL. namespace isc { namespace util { namespace thread { class CondVar; /// \brief Mutex with very simple interface /// /// Since mutexes are very system dependant, we create our own wrapper around /// whatever is available on the system and hide it. /// /// To use this mutex, create it and then lock and unlock it by creating the /// Mutex::Locker object. /// /// Also, as mutex is a low-level system object, an error might happen at any /// operation with it. We convert many errors to the isc::InvalidOperation, /// since the errors usually happen only when used in a wrong way. Any methods /// or constructors in this class can throw. Allocation errors are converted /// to std::bad_alloc (for example when OS-dependant limit of mutexes is /// exceeded). Some errors which usually mean a programmer error abort the /// program, since there could be no safe way to recover from them. /// /// The current interface is somewhat minimalistic. If we ever need more, we /// can add it later. class Mutex : boost::noncopyable { public: /// \brief Constructor. /// /// Creates a mutex. It is a non-recursive mutex (can be locked just once, /// if the same threads tries to lock it again, Bad Things Happen). /// /// Depending on compilation parameters and OS, the mutex may or may not /// do some error and sanity checking. However, such checking is meant /// only to aid development, not rely on it as a feature. /// /// \throw std::bad_alloc In case allocation of something (memory, the /// OS mutex) fails. /// \throw isc::InvalidOperation Other unspecified errors around the mutex. /// This should be rare. Mutex(); /// \brief Destructor. /// /// Destroys the mutex. It is not allowed to destroy a mutex which is /// currently locked. This means a Locker created with this Mutex must /// never live longer than the Mutex itself. ~Mutex(); /// \brief This holds a lock on a Mutex. /// /// To lock a mutex, create a locker. It'll get unlocked when the locker /// is destroyed. /// /// If you create the locker on the stack or using some other "garbage /// collecting" mechanism (auto_ptr, for example), it ensures exception /// safety with regards to the mutex - it'll get released on the exit /// of function no matter by what means. class Locker : boost::noncopyable { public: /// \brief Constructor. /// /// Locks the mutex. May block for extended period of time. /// /// \throw isc::InvalidOperation when OS reports error. This usually /// means an attempt to use the mutex in a wrong way (locking /// a mutex second time from the same thread, for example). Locker(Mutex& mutex) : mutex_(mutex) { mutex.lock(); } /// \brief Destructor. /// /// Unlocks the mutex. ~Locker() { mutex_.unlock(); } private: Mutex& mutex_; }; /// \brief If the mutex is currently locked /// /// This is debug aiding method only. And it might be unavailable in /// non-debug build (because keeping the state might be needlesly /// slow). /// /// \todo Disable in non-debug build bool locked() const; private: friend class CondVar; // Commonly called after acquiring the lock, checking and updating // internal state for debug. void postLockAction(); // Commonly called before releasing the lock, checking and updating // internal state for debug. void preUnlockAction(); class Impl; Impl* impl_; void lock(); void unlock(); }; /// \brief Encapsulation for a condition variable. /// /// This class provides a simple encapsulation of condition variable for /// inter-thread synchronization. It has similar but simplified interface as /// that for \c pthread_bond_ variants. /// /// It uses the \c Mutex class object for the mutex used with the condition /// variable. Since for normal applications the internal \c Mutex::Locker /// class is the only available interface to acquire a lock, sample code /// for waiting on a condition variable would look like this: /// \code /// CondVar cond; /// Mutex mutex; /// { /// Mutex::Locker locker(mutex); /// while (some_condition) { /// cond.wait(mutex); /// } /// // do something under the protection of locker /// } // lock is released here /// \endcode /// Note that \c mutex passed to the \c wait() method must be the same one /// used to construct the \c locker. /// /// \note This class is defined as a friend class of \c Mutex and directly /// refers to and modifies private internals of the \c Mutex class. It breaks /// the assumption that the lock is only acquired or released via the /// \c Locker class and breaks other integrity assumption on \c Mutex, /// thereby making it more fragile, but we couldn't find other way to /// implement a safe and still simple realization of condition variables. /// So, this is a kind of compromise. If this class is needed to be /// extended, first consider a way to use public interfaces of \c Mutex; /// do not easily rely on the fact that this class is a friend of it. class CondVar : boost::noncopyable { public: /// \brief Constructor. /// /// \throw std::bad_alloc memory allocation failure /// \throw isc::Unexpected other unexpected shortage of system resource CondVar(); /// \brief Destructor. /// /// An object of this class must not be destructed while some thread /// is waiting on it. If this condition isn't met the destructor will /// terminate the program. ~CondVar(); /// \brief Wait on the condition variable. /// /// This method works like \c pthread_cond_wait(). For mutex it takes /// an \c Mutex class object. Unlike \c pthread_cond_wait(), however, /// this method requires a lock for the mutex has been acquired. /// If this condition isn't met, it can throw an exception (in the /// debug mode build) or result in undefined behavior. /// /// The lock will be automatically released within this method, and /// will be re-acquired on the exit of this method. /// /// \throw isc::InvalidOperation mutex isn't locked /// \throw isc::BadValue mutex is not a valid \c Mutex object /// /// \param mutex A \c Mutex object to be released on wait(). void wait(Mutex& mutex); /// \brief Unblock a thread waiting for the condition variable. /// /// This method waits one of other threads (if any) waiting on this object /// via the \c wait() call. /// /// This method never throws; if some unexpected low level error happens /// it terminates the program. void signal(); private: class Impl; Impl* impl_; }; } // namespace thread } // namespace util } // namespace isc #endif // Local Variables: // mode: c++ // End: