Commit d1971c14 authored by Michal 'vorner' Vaner's avatar Michal 'vorner' Vaner
Browse files

[trac537] Use auto_ptr instead of shared_ptr

In some cases, these variables will live only inside one instance and
will never be copied/shared. Therefore using shared_ptr is unnecessary
overhead (allocation of the count object, etc).
parent cfc8341a
......@@ -23,6 +23,7 @@
#include <asio.hpp>
#include <asio/deadline_timer.hpp>
#include <memory>
#include <boost/shared_ptr.hpp>
#include <boost/date_time/posix_time/posix_time_types.hpp>
......@@ -106,11 +107,11 @@ struct UDPServer::Data {
boost::shared_ptr<asio::ip::udp::socket> socket_;
// The ASIO-enternal endpoint object representing the client
boost::shared_ptr<asio::ip::udp::endpoint> sender_;
std::auto_ptr<asio::ip::udp::endpoint> sender_;
// \c IOMessage and \c Message objects to be passed to the
// DNS lookup and answer providers
boost::shared_ptr<asiolink::IOMessage> io_message_;
std::auto_ptr<asiolink::IOMessage> io_message_;
// The original query as sent by the client
isc::dns::MessagePtr query_message_;
......@@ -134,8 +135,8 @@ struct UDPServer::Data {
const DNSLookup* lookup_callback_;
const DNSAnswer* answer_callback_;
boost::shared_ptr<IOEndpoint> peer_;
boost::shared_ptr<IOSocket> iosock_;
std::auto_ptr<IOEndpoint> peer_;
std::auto_ptr<IOSocket> iosock_;
/// The following functions implement the \c UDPServer class.
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